When Gale talks about running away into the forest, this time around, Katniss says that it is futile. Later, she thinks it’s a good idea, but by then he is bit by the rebellion bug, ready to sacrifice life and limb to take down the Capitol.
They are discussing the impending horrific event. It needs to stop, Gale says. Everybody is watching their favorite tribute getting killed, everyone is crying. Answer? Just stop watching it. Katniss tells him that a boycott of the Games will never happen.
Suzanne Collins. The author shared her inspiration for “The Hunger Games” books with the “New York Times.” In the 2018 interview, she talked about how the concept for the novels came about. Collins said that she was watching TV one night flipping through the channels.
She clicked on a reality television show and then on footage of the Iraq War. That’s when the lightbulb went on. It was exactly what she was looking for to support an idea she had been working on about a just-war theory she wanted to present to young audiences.
Is It Real?
Yes, Katniss, and it cost him a squirrel. Gale shows up in the forest while Katniss is hunting, interrupting her aim on a major kill. It was the first deer she had spotted all year.
He could’ve sold it to the Peacekeepers, those ominous, Stormtrooper-like militia, but he makes it up by giving her the piece of bread. She’s so surprised she asks if it’s real.
Who Wants to Go to the Hunger Games?
The Careers. Careers come from Districts 1 and 2. In the book, District 4 is a career district, home to Mags, Finnick, and Glimmer. These are the wealthiest areas of Panem and entering the Hunger Games pageant is a great honor, akin to going to the Olympic Games.
Careers train their entire lives, some since birth, so they are generally the strongest, fastest, and most dexterous players. They usually wait until they are 18 before going to battle, another advantage. The annual victor is almost always a Career.
Gamemakers Control Reality
Gamemakers have complete control over the arena and the entire forest. If the action lulls, they can add anything from a weather phenomenon to mutant monsters. Gamemakers are in charge of entertaining the Capitol and keeping the televised action exciting. The central control room is a high-tech, futuristic production room that can virtually shift, shape, and create reality in the arena.
Gamemakers can make it day or night in the arena. They can change the flow of water, which means life or death to a tribute. Gamemakers can even kill a tribute at will.